It's been a while since Sora has been to this world, but instead of starting of at the Coliseum, he touches down in the Underworld—the home of Hades. The first person you meet is Megara, Hercules' unofficial girlfriend. She's on her way to talk to Hades about easing up on the trouble he's causing because Hercules is having a tough time beating down all the monsters being thrown at him.
Sora offers to go talk to him instead, and the crew enters the Cave of the Dead. Fight your way through more baddies, all the way to the Valley of the Dead. Hades mean while summons Auron from the dead, and tries to force him to join his cause. Auron rejects him and escapes. Sora soon meets up with Auron, and every takes-off back toward the entrance of the Underworld.
Waiting on the crew is an old and nasty foe from the past - Cerberus. You can't use your Valor form in the Underworld but you can use your limit. Take advantage of Sora and Auron's combo limit ability as much as possible, and Cerberus should be down in no time.
Head up to the Coliseum and meet up with Hercules. Also, go have a chat with Phil to get some hero training under your belt. It isn't long before Hades stirs up some more mess, and both the Olympus stone and Megara go missing. Sora and the team heads back to the Underworld to take on Hades.
On your way back on along the path you previously walked along, you'll run into a member of Organization XIII. Don't sweat just yet. This guy, for the most part, is a push over. He'll send 100 water clones of himself at you that you must dispatch in 80 seconds. This is a simple task if you make use of that Triangle button as much as possible. Take all these guys out will result in Demyx's defeat. He gives up the Olympus Stone and you go free Megara now, who happens to be sealed inside a giant stone. At this point you'll have to step in a green light, and go fight Pete!
There are two phases to this fight. During the first, just worry mostly about the flying heartless that are causing trouble. But keep Pete away from Megara, who's running around the battle helplessly. When he's close to her, go upside his head with the keyblade, and remember to move when he gets all enraged. Eventually Pete backs off for a sec, and Hercules shows up to lend some help.
You only got 2 minutes to win so remember to ignore the heartless this time around and focus on Pete. Repeatedly use that Triangle button to counter Pete's attack. When you know him off balance, pop him in the head with a couple of thrashes from your Keyblade. If he tries to drop a rock on your head, run to Hercules and activate the shield. But in the end, this altercation shouldn't be so tough. Remember to stay aggressive.
Soon you'll be facing the Hydra. This fight isn't nearly as bad as it looks. You just have to wait for the beast to drop his head so you can pop him. When he's all dazed, run up and hit that Triangle button to finish him. After that you'll see three other heads pop-up. At this point you can run up on the Hydra's back and use an attack with the Triangle button. Once you take out these three heads, you'll be dealing with seven. Again, don't fret because Pegasus is willing to come through and help out with an attack activated by the triangle button. You can also hit his head when he drops it low enough.
| Disney Castle |
Minnie greets the guys and explains what's been going on to the best of her knowledge. To show you what's happening she needs to take you to the audience chamber, which is through big doors you passed on your right on your way to the library. Minnie needs you to take her there, but she needs protection. Head on back through the door and fight the heartless that get in your way. When the coast is clear, call her over to you with the Triangle button. Get to the door and go through.
Inside the Audience chamber you'll have even more heartless. You have to get her to the throne all the way at the other side of the room. Make sure the heartless don't get to her and kill her. Remember to stay aggressive, but not to far from Minnie. When you make it to the throne, activate the finish by hitting the Triangle button.
Everyone heads to the hall of the cornerstone thereafter and shows you what's really going with castle. Everyone decides to go get Merlin from Hallow Bastion so he can help assess the situation. When he arrives, he uses magic to summon a magic door into the past. That's where this evil is coming from and the team is going to have to head there to stop what's happening in the present.
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